We found some last minute bugs with the stamina where the
player can press two keys together and keep using stamina even though the
stamina is 0 which was a strange bug but was fixed by checking if the get key is
being held down.
The optimization I have made with the arrows were commented
out which was strange as I don’t recall commenting that code but it was
uncommented & I decided to add some improvements to the design where the
arrows will freeze on collision and attach itself om to the object they collide
with.
We had a bug in the player controller wherein it would super
jump, turns out the mass was set to be very low which made it jump that way.
Another thing I did was made it so that the camera was clamped even more so the
player can’t look at the itself.
We have also removed path finding from the game as there is
not use for it & it may not be used in the project.
This week week we got our new lab asset from our animator
which looks pretty good although I will have to add colliders & do the animation
for the door opening and closing which wont take as long as I have already done
that for the shack.

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